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MADAME MUERTRE'S MANOR
This Adventure Game takes the player through a non-linear map to solve the murders to be released from the manor. Once all items are collected and presented in the right order, the game is won.
Rowen has designed this adventure as a text game and a board game with cards and a board.
Python, Photoshop

As a designer, I take inspiration from a variety of sources to create unique and engaging games. I believe that giving credit to these references is an important part of the design process. This project was specifically inspired by the cult classic movie 'Clue'.
Sketched by Rowen Trombo
ILLUSTRATED GAME MAP & FLOWCHART
Map and objective produced for simplicity and geographical balance to remember while playing the game.
hover to see
original
map flowchart -->




CARDS
Focused on a retro and simplistic look to parallel the simplicity and nostalgia of msytery games.
Two print options:
round corners on left
pointed corners on right.
Single Card : (63 mm : 88mm : 2mm)
BOX DESIGN
Character Design for Lady Beige, Dr. Blue, Ms. Crimson, and Professor Forest, all characters within the game.
​
Fully realized to make a visual pitch of the game.
Box: (272 mm : 196 mm : 60 mm)
Board: (209 mm : 133 mm : 10 mm)


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